Mass effect 1 black characters
In Mass Effect 3 (including previously-playable squad members who aren't playable in ME3):Īny squadmate can be killed at the final mission if your readiness is too low and you take them in your squad. Shepard can also die during the suicide mission if fewer than two squad mates live (and if he does, you can't import that data to ME3). This is all of: Tali, Garrus, Miranda, Jacob, Jack, Grunt, Thane, Mordin, Legion, Samara, (or Morinth, if you let her kill Samara during her loyalty mission), Zaeed, and Kasumi. You can shoot Wrex at the beginning of the Virmire mission, but this is entirely optional.Įither Ashley or Kaiden must be left behind to die on Virmire.Īll other squadmates will live through the game - note that it's possible to skip recruiting a couple of them!Įvery single permanent squad mate can potentially die during the Suicide Mission. In light of that, let's start with squad mates, since they tend to be more non-obvious and have more ways in which they can die. To summarize without spoilers, when you ask "Are all major NPCs, by the end of the Trilogy, equally likely to have survived or been killed based on some player-controllable factors?" the answer is "Absolutely not". (I am not counting the post-gameplay ending of ME3 here, which has very obvious consequences based on choices you make in the ending sequences - you will know what you're getting into.) In short: Which major characters' deaths or survival (if any) are not controllable or influenced by the player's decisions?Īccording to your comment, you're only interested in recurring or important characters. Annotate spoilers appropriately, please.) (NOTE: I haven't gotten to the end just yet, so I may still be missing out on some Disney Deaths, or the possibility that Everyone Dies. So, is there anyone who has immunity via Plot Armor or is doomed to Death By Plot? Or are all major NPCs, by the end of the Trilogy, equally likely to have survived or been killed based on some player-controllable factors? To that end, I'd be interested to know if there are any important NPCs (i.e.: those who are available as squad members in any Mass Effect game) whose deaths are beyond the player's control? I'm thinking of having the second run be just a little bit more planned out than the first. However, I'm coming along far enough into Mass Effect 3 that I'm starting to consider my second whole-series play-through.
Still, the game does fairly well to establish for the player that Anyone Can Die. The rest did not survive the first episode in which they appeared, and/or were relatively minor NPCs anyway.
One was obviously a non-optional loss ( someone had to die in that spot).
While all of these characters are important contributors to the story in their own way, I was a bit grateful that they were not significant as some others. In my first play-through of the series, I've had my share of player-influenced NPC deaths: Many of these cases are made especially poignant for the player because the fallen NPCs could otherwise have re-appeared in the next game, and/or they died because of decisions made by the player.
#Mass effect 1 black characters series
WARNING: Heavy usage of TVTropes links follows:Ī compelling element in the Mass Effect series is that many significant NPCs have the potential to suffer Permadeath in battle, or at other key points in the game.